Ongoing


Two of us

AI R&D
(2025.07~present)

An AI-based VR two-player cooperative game project that started at Xreal, an XR-AI society. Analyzing disposition and relationships based on two users’ conversation, relationship patterns, and interaction data using LLMs. A VR 2-player cooperative game with gamification elements added.

Unity 3d Photon Engine AWS LLM PostgreSQL

MILab Excellent Young Researcher Project

PM (Team Lead) Planning Development R&D
(2023.03~present)

Overall PM for the lab’s Excellent Young Researcher project. Dozens of papers, simulations, and game implementations under the theme “An AI Algorithm and Human-Computer Interaction System for Sensorimotor Skills Modeling, Reconstruction, and Education”.

Unity 3d Blender LLM NLP Arduino Machine Learning Haptic

Complete


Virtual Reality Tutting Dance Training System

PM (Team Lead) Planning Client Development
(2025.09~2025.12)

A VR system to teach tutting to beginners. Expert motion data was collected directly, motion sequences were generated using an LLM with SLERP interpolation, integrated with a haptic device, and scored per motion to provide personalized training content.

Unity 3d LLM Haptic

Immersive Training System for Neonatal Intubation

PM (Team Lead) Planning Client Development Design
(2025.09~2025.12)

An immersive training system with force-feedback haptics for neonatal intubation training. Uses the Inverse3 haptic device to provide the sensation of intubation, with step-by-step training and gamification elements.

Uninty 3d Haptic Blender Obi engine

Virtual Reality Treasure Hunt

PM (Team Lead) Planning Client Development AI
(2025.07~2025.09)

A treasure-hunt game where items spawn at designated locations and players find them using hints from a voice assistant.

Unity 3d LLM

VR Serious Game for Cognitive Enhancement

PM (Team Lead) Client Development R&D
(2023.03~2023.06)

A training program for improving seniors’ cognitive abilities, implemented as a Serious game with Haptic Glove and VR. Three games suited for cognitive improvement, built in VR with hand tracking and haptic feedback.

Unity 3d Haptic

SpeechFeedback

PM (Team Lead) Planning
(2023.03~2023.06)

An end-to-end ASR feedback system for pronunciation learning. Uses IPA conversion to recognize pronunciation as spoken and provide feedback.

Deep Learning PyTorch

Simulation Game Using MapleStory IP Assets

Client Development
(2022.09~2022.11)

Entry for the Super Hackathon co-hosted by Like Lion and Nexon. A simulation game centered on NPC interaction content built with MapleStory IP assets.

lua script MapleStory Worlds

Game Type Test and Recommendation Service, W2P

PM (Team Lead) Planning Front-end Development
(2022.09~2022.11)

A personality quiz and mobile game recommendation website to promote Sentience Inc.’s TenToPlay API. Uses TenToPlay’s persona to classify users and recommend mobile games by type for tailored game analysis.

React Nodejs

Safety Map for Transportation-Disadvantaged Users, Moado

PM (Team Lead) Planning App Development
(2022.05~2022.07)

A barrier-free app to support safe mobility for transportation-disadvantaged users. Provides information and locations of amenities and hazardous areas, with features such as hazard reporting and emergency calls to reduce accidents caused by lack of information.

Kotlin JAVA Nodejs MySQL

Optimal Inventory Prediction Model

PM (Team Lead) Planning
(2021.09~2022.06)

Capstone design project with Everkus Inc. Development of an AI model for optimal inventory management to predict shipment volume and safety stock, aimed at reducing unnecessary inventory for small businesses.

Reinforcement Learning Machine Learning

Oralism Education App, Gugujeoljeol

PM (Team Lead) Planning App Development
(2021.06~2022.02)

An educational support app for teaching cued speech, one of the communication methods for the deaf and hard of hearing. Produces videos with phonetic symbols, sound, mouth shapes, and images to support cued speech training, pronunciation correction, and language learning.

Flutter Dart